Spell Timing 2.0: The Dodge
- Scion108
- Evoker
Currently in the game is the ability to dodge spells. This is done by warping or dewarping while an enemy spell is being cast against you.
Dodge is not 100%, as of right now I'm not sure of the percentage it holds, but it's definitely not 100%.
Once you've mastered timing of spells, or close to it due to lag, you can get dodging down. It's good for whittling down the mana of the enemy, so maybe dodge a few times, then attack when their mana is low. but remember, they can dodge too.
Dodge is not 100%, as of right now I'm not sure of the percentage it holds, but it's definitely not 100%.
Once you've mastered timing of spells, or close to it due to lag, you can get dodging down. It's good for whittling down the mana of the enemy, so maybe dodge a few times, then attack when their mana is low. but remember, they can dodge too.
Edited by Scion108 (June 15, 2011 21:05:34)