Attribute Distribution

crierdms
Seeker
So I have recently came back to the game after a long hiatus - since January 2012. Apparently I haven't missed much.

But I have missed some things. Adding to Gabriel's no longer updating the Information and Answers thread, I'm in the dark about a lot of things.

So my questions:
Spirits can now drain health like spiders? Info on this?
Catchers are now useful?
New AP cap, level cap?
How much mana do I need at max level for 6 WCoL, and how much INT for that?
What is the new Vitality cap?
Anything else I should know?
CbsSolo
Archmage
1. Red spirits, one and three star
2. A lot of players pot catchers repeatedly during wars, I think they are quite useful
3. 5000 overall AP points, 110 in each category (AP Calculator)
4. 101 intelligence for six casts
5. See answer 3
6. Do you know about realm willpower bonuses?

Edited by CbsSolo (Dec. 15, 2012 14:45:26)

crierdms
Seeker
Thanks for the help.
1. Can air spirits summon helpers now, or all 3*?
2. I'd guess catchers are useful for the spirit drain effect, or someting else?
3. I didn't see the updated one, I was still using the old AP Calc.
4. Vitality "cap" meant the leveling off nature, i.e., at level 15, more than 62 was worthless. Is there any data on level 22, with or without realm bonus?
5. Realm bonus was put in before I disappeared.
6. What is the average damage per WCoL at max level with 110 WIL? 107 WIL? 104 WIL?
7. How much starting health do you have at max level?
8. Just for confirmation, realm vit bonus ends at 50 and wil ends never. Right?

Thanks for the help!

Edited by crierdms (Dec. 18, 2012 19:26:48)

crierdms
Seeker
Bump bump bumpity bumpity bump

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