Mana regeneration and bottles
- Durin
- Awakened
Few ideas for "mana problems"
- Vitality attribute should really effect on mana rejuvenation
- missions should have at least min 1 manabottle reward
- attack mission should have better mana + energy reward
wild idea:
All mages should have at least 100 bottles of mana in the beginning of a round. Extra bottles must be bought or collected from missions. This way nobody would have less that 100 bottles at beginning of a round.
- Vitality attribute should really effect on mana rejuvenation
- missions should have at least min 1 manabottle reward
- attack mission should have better mana + energy reward
wild idea:
All mages should have at least 100 bottles of mana in the beginning of a round. Extra bottles must be bought or collected from missions. This way nobody would have less that 100 bottles at beginning of a round.
- Arez
- Channeler
I think that the ideas might a little bit wild, esp the 100 free bottles. BUT, there are some things that give nothing other than a cool avatar but still cost alot of bottles. The avatars should perhaps cost 25-30 bottles to be worth it for not only few but ALL users..