By
Khamos
on
May 9, 2011
in
News
—
Comments (0)
It's out now! The new Shadow Cities client version 1.1.0 is available to download on Finnish iTunes App Stores. Unicorn is the first Campaign to introduce the new Battlegroup system. Read a short introduction to Battlegroups, what else is new in the new client and known issues & bugs.
How do the Battlegroups work?
Every Campaign consists of three Rounds. For every Round, players are assigned into new Teams, which are paired against each other, forming 100-player Battlegroups. Each Round lasts for 48 hours and each Campaign consists of three Rounds. You can see all the Mages of ...
By
Khamos
on
May 5, 2011
in
Campaigns
—
Comments (0)
Phoenix Campaign ends the beta phase in Finland. Get ready to conquer new cities as we release the new Shadow Cities client version next Monday May 9th. The world conquer starts from Finland and Sweden. More information to follow on monday - stay tuned!
Winners of Shadow Cities customized iPhone skins
The lucky winners of Shadow Cities customized iPhone 4 skins are: Ilmora of the Animators, Anvil of the Architects and Mom of the Animators. Winners were drawn from all Mages who gathered 2000 or more Campaign Energy and will be contacted through email.
The World Leaderboard of Phoenix Campaign:
1 ...
By
Khamos
on
April 30, 2011
in
News
—
Comments (0)
You've been banished! Do I need to say more? Here's another sneak peek into the upcoming new Shadow Cities client.
When losing all your Health, you will be returned to your physical location, and banished. The new Banish will also give you a new kind of edge while fighting against local Mages.
Happy May Day Mages!
By
Khamos
on
April 29, 2011
in
Campaigns
—
Comments (5)
Win a Shadow Cities customized Gelaskin for your iPhone 4, in your team colors no less!
Here's an unique chance for all you Finnish Mages to get your hands on these brand new Shadow Cities customized Gelaskins for iPhone 4, that just arrived yesterday in mail to our office. We'll be drawing three lucky winners of all Mages who manage to gather 2000 Energy Points or more during the Phoenix Campaign. The winners will be announced after the Campaign and rewarded with one Gelaskin of their choosing. Check out the designs below!
Phoenix Campaign doesn't bring any ...
By
Khamos
on
April 28, 2011
in
Campaigns
—
Comments (0)
A massive donation of Spirits during the last hours of the Campaign took Animators to victory. Total of 320 800 Spirits from both sides of the battle were donated during the Twinspire Campaign. That's pretty insane!
Here are the Mages who got their names on this week's World Leaderboard & were rewarded with Mana Potions.
World Leaderboard:
1. Meisseli of the Architects, 100 Potions
2. CocoSan of the Animators, 50 Potions
3. Reign of the Animators, 50 Potions
4. Jarijj of the Architects, 50 Potions
5. M850 of the Architects, 50 Potions
Next Campaign will start tomorrow Friday at ...
By
Khamos
on
April 26, 2011
in
News
—
Comment (1)
More sneak peeks of the new client version for all you Shadow Cities fans!
In the future Campaigns won't be fought just between the Animators and the Architects, but between Battlegroups.
Besides Battlegroups as a part of the Campaign system we will be also introducing new and improved Comms View.
By
Khamos
on
April 22, 2011
in
Campaigns
—
Comments (0)
Twinspire Campaign starts tonight at 6 pm! Get ready to attack, defend and donate Spirits.
This week's Campaign introduces a small new twist into the game. Instead of one Super Beacon there will now appear always two Super Beacons in the same location, one for each team. Just like before, you will get a notification of a summoned Super Beacon calling you to defend or attack.
Also like we told earlier this week, the Spirit Bag and the Research Lab will be removed in the future version of Shadow Cities. We strongly encourage all of you to start donating ...
By
Khamos
on
April 22, 2011
in
Campaigns
—
Comments (0)
And we finally have the winner! Win of the Chicken Campaign went to the Architects. Congratulations all! Next Campaign will start already today at 6 pm. Get ready!
Why was Shadow Cities down so long? At approximately noon yesterday Amazon EC2 datacenter that we're using to host the game started showing problems with increased latency with EBS volumes. The servers recovered for about an hour but then failed completely in a spectacular manner. This failure proved to be the most serious in AWS history taking down some of the most popular sites and services.
Shadow Cities was hit hard ...
By
Khamos
on
April 21, 2011
in
News
—
Comments (0)
Here's a little sneak peek to upcoming new Campaign system that introduces Battle Rounds. Instead of week long battles, in the future Campaigns will be divided into three rounds.
Details of the new Campaign system will be introduced later, but you can already check out the new Campaign view here.
What do you think of it?
By
Khamos
on
April 20, 2011
in
News
—
Comments (0)
While we are still testing out some of the basic game mechanics in the current Shadow Cities client version, we are at the same time putting all our energy into developing our new game client, which will be released with the global launch this spring, starting from the US and perhaps a couple of other countries!
We are really excited about all the cool stuff our game designers have been working on during the past couple of months. Besides new content we will be also changing the focus of the gameplay quite a lot in the new client.
We know ...
Latest comments