By
Khamos
on
Jan. 4, 2011
in
Campaigns
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After fierce campaign the Architects prevailed over the Animators.We congratulate the people of steampunk and follow with great interest which team will prevail in Fresh Tears campaign. The top scorers in A New Hope were:
1. The Gandalf - Animator
2. Phobius - Architect
3. Cruzan - Architect
4. Cloacamaxim - Architect
5. Sateenvarjo - Architect
Battle's up, mages!
By
Khamos
on
Dec. 27, 2010
in
Community
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First off, congratulation to the Architects for pulling off yet another win by taking Yule-Tide Fete week campaign. The World Leaderboard on the other hand looked much more colorful:
1. Panostaja (Architect) with 39887 Energy Gathered
2. Reign (Animator) with 31536 Energy Gathered
3. Zzu (Architect) with 30212 Energy Gathered
4. Moss (Architect) with 29495 Energy Gathered
5. The Gandalf (Animator) with 29262 Energy Gathered
Congratulations to all. Well done Mages!
The past week this was not all that was going on. We also had our iPad competition going in which one of those players who reached 5000 (five thousand ...
By
Khamos
on
Dec. 20, 2010
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Community
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During the recent campaigns we have seen several epic battles around the city. We have heard many taking a tram around the city just to do hit-and-run drive-by-spell-casting, which I did as well with the consequence of missing my tram stop in the midst of fighting in Punavuori.
The other day we played Shadow Cities with iPad and loved drawing massive attack spells on its big touch screen. We figured we should reward those passionate players that have invested a lot of their time into battling over different neighborhood for their team by letting them also draw those big spells ...
By
Khamos
on
Dec. 20, 2010
in
Campaigns
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The Animators are victorious in the Weekend Blitz campaign! A nice mix of harvesting, conquering and spirit hunting took them to a comfortable lead which they were able hold until the end.
This campaign's top players were:
- Rrasbb - Architects - 100 mana potions
- Phobius - Architects - 50 mana potions
- Hoomikko - Animators - 50 mana potions
- patse - Architects - 50 Mana potions
- 3jorn - Animators - 50 Mana potions
The next campaign will be a bit longer one lasting over the Christmas until next Monday.
By
Khamos
on
Dec. 16, 2010
in
Campaigns
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The Architects win the Surge of Magic campaign with massive end game push! Seemingly half of the team had saved weeks worth of Spirits for just this kind of moment. Well played, sirs and madams.
This week's top players were:
- Eldo - Animators - 100 mana potions
- Fee - Architects - 50 mana potions
- Hoomikko - Animators - 50 mana potions
- Moss - Architects - 50 Mana potions
- sds - Animators - 50 Mana potions
This week features two shorter campaigns. The Weekend Blitz will run with the same rules until Monday noon.
By
Khamos
on
Dec. 13, 2010
in
Tech
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Last week introduced a fun set of battle rules to the game. The aim of the next couple of campaigns is to balance the battle rules with area control rules that provide bonus points for holding the conquered territory.
Here are the rules we're introducing today:
- Harvesting while in warp is back in a new form! You can harvest your own Dominators while in warp if you're not warped too far from your physical location. The range is roughly the area shown in the cloud view: you can harvest Dominators that you can see in the cloud view ...
By
Khamos
on
Dec. 12, 2010
in
Campaigns
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The Animators win their first campaign victory this week!
The Independence campaign was the first campaign featuring the more fight heavy rules. Light on defense and heavy on fighting, the ruleset provided some nice battles all over the country. New tactics were discovered, things were adjusted and we received valuable feedback and criticism. We want to thank everyone for helping us to improve this game!
Next week we will continue introducing new area control mechanisms. We will see the first version of the hourly eruption mechanism and some other changes to reward holding Gateways. We look forward to hearing your ...
By
Khamos
on
Dec. 10, 2010
in
Tech
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We're starting to roll out first features of the area control game to end the campaign with a bang.
If you surrender a conquered Gateway to the enemy by destroying your own Dominators so that the gateway turns back to enemy color, you will lose the gained conquer points.
You will NOT lose conquer points if the Gateway turns back to white so it is a good tactic to clear the enemy Dominators out if you need to relocate your Dominators.
By
Khamos
on
Dec. 8, 2010
in
Community
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Hi Mages,
It's time for our first bigger community event! We will host a game night at our offices next week and invite you to join us.
Come and take a look at our small and messy office and hear about our ideas for the future of Shadow Cities. We will talk about future features, listen to your feedback and show you what the day to day development of Shadow Cities is like.
Rest of the evening is dedicated for beers, XBox and board games if there are enough interested people.
The event will be held at our offices ...
By
Khamos
on
Dec. 6, 2010
in
Campaigns
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Tech
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The rules for the new campaign game are as follows:
- Conquering new gateways yields points for you and your team
- Conquering gateways from the enemy yields points for you and your team
- If a Gateway changes hands between the teams multiple times within an hour its point value starts lowering so that the system cannot be gamed. The points return back to normal after a while.
- Holding Gateways allow you to harvest them which will yield points.
- You can only harvest your own Dominators.
- You cannot harvest Dominators while warping.
- The amount of Dominator max health that Heal spell increases ...
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