Step one in the conquering game

Satisfying your energy appetite by dominator farming in safe locations has been one of the main ways to score points. While havens for dominators will stay one of the strategies also in the future, we decided to start rolling in some changes that will bring conquering and combat more to the forefront.

Clearly battling for your familiar active neighborhoods has been one of the coolest things in Shadow Cities. We decided to reward Mages directly when conquering an Energy Gateway for your team. Based on the Gateway activity (how fiercely the gateway is fought over) and its strategic importance, the conqueror will get the Gateway's value in points for turning the Gateway for her team. So, everytime you see a Gateway that is held by the enemy team, it is in your interest to destroy the enemy Dominators and conquer the Gateway for yourself. For this you will immediately gain the points that the Gateway has.

Mages, expect the importance of Gateways to change in the next week's campaign. While remote havens will still exist, some Gateways will be heavily fought over, and the most important Gateways will be the ones giving you the points to win the campaign!

This will be the first part in the coming changes. On Monday you'll see the rollout of this conquering game play. After this, we'll look into introducing incentives to hold your territory from enemy attackers. This will be the energy release mechanism discussed last week.

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